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Hunting Nuke Boosters in FFA Rate Topic: ***** 16 Votes

#1 User is offline   pberge 

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Posted 18 January 2010 - 08:07 PM

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Lately it seems like just about every FFA match I get into has a bunch of Nuke boosters. Anyone who has read my posts knows by now how much I love going after them, so I thought it was time to make a guide.

A copy of this guide can also be found on my blog, but the latest changes will always be made on the forum first.
http://developstrong...odern-warfare-2

  • Identifying Boosters
  • Class Setups
  • Common Boosting Locations
  • Killing Boosters
  • Final Tips
  • Booster Hunting Videos


1. Identifying Boosters


The first step in stopping boosters is to realize that you are in a game with them, and there are a number of ways to do this. Some quick things to look for in the lobby are nuke emblems, EMP emblem, matching and/or similar clan tags, and matching and/or similar gamertags. If you are playing FFA and 3 people with the same clan tag join, all have nuke emblems and appear to be in a party chat, there is a high likelihood that they will attempt to boost.

If the match has not started, go into spectator mode
  • wait for the match to begin
  • press B (XBOX) instead of choosing a class
  • cycle through the players using the A and B buttons until you see someone with a tactical insertion equipped
  • Follow anyone with a TI until you see them run to far corner of the map and drop it
  • Now check for a partner heading for the same location (the 2nd booster may or may not have a TI equipped)
  • If you have time you should also try to identify any additional players that may be standing guard for the boosters.
  • Make a note of the boosters gamertag and Clan Tags if they are using them. Note: clan tags are not visible from your friends list, so make sure you remember the boosters gamer tag if you plan on following them to a new match.
  • Do not spend too much time in spectator mode or you will be kicked from the game for inactivity. It takes approximately 1 minute and 20 seconds before you get kicked.

In some cases you will find snipers or people using TI's for legitimate reasons, but most of the time you will pinpoint the exact location of your boosters. The other day I saw a guy set a TI down behind the power station on Estate and just started running laps. Nobody else showed up and he just kept running in circles. I think he was trying to unlock marathon or lightweight pro.

If you suspect boosters during a match
  • check the scoreboard for someone with lots of deaths and very few kills
  • watch the kill feed for the same person being killed over and over again
  • if someone gets an EMP without a care package you probably have boosters and have very little time to find them
  • use your ears and listen for tactical insertion spawns. Once you get attuned to the sound you can't miss it and can use it as a homing device


Intentionally getting into a game with boosters
If you are in the mood to hunt boosters, they can usually be found with a little bit of patience. You first need to get into a match or lobby. Use the identifying traits from the section above and make a decision to wait for the game to begin and go into spectator mode, or leave and move onto the next lobby.

If you get thrown into the middle of a game, always go into spectator mode and do a quick scan. A quick peek at the score is always the best way to determine if you have boosters. At this point you can leave the game and take a loss, or wait to be kicked for inactivity. I do not know for sure, but I don't believe that being kicked will result in a loss.

Repeat this process and few times and you are bound to find boosters. It normally takes me 5 games or less, but can vary from day to day. You may find that you get thrown into a game when the boosters already have 20+ kills. This can happen because other players tend to leave the game when one person is dominating. Don't be discouraged if you get nuked in one of these games. Just stick with them and don't let it happen again.

2. Class Setup


I recently changed my classes around a little and have a few variations depending on the map. I used to always use an SMG with marathon and lightweight to help get around the map quickly. The trouble with this setup is with air support. Once there is a chopper gunner in the air you will have a hard time getting to the boosters, especially if they know you are after them.

Marathon is critical for getting around the map quicker. I find that the speed boost you get from using an SMG is not worth giving up the grenade launcher on the AR's. You can substitute Light Weight for Danger Close if you want a little extra speed in place of explosive power.

Sitrep make spotting the tactical insertions much easier. They can be seen through walls, buildings, etc... On smaller maps you can sometimes locate the boosters just by scanning for TI's using Sitrep.

Explosive class
Primary: Tar-21 or AK-47 w/ Grenade Launcher
Secondary: RPG, Thumper, or Javelin
Equipment: Semtex or C4
Perk 1: Marathon
Perk 2: Danger Close
Perk 3: Siterep

The explosive class is great for early on in the game before the heavy air support rolls in. Hitting anywhere near the boosters with a noob tube or RPG and danger close is sure to be a multi-kill and you have a good chance of taking out their insertions too. The same can be said about a well placed semtex. C4 is also nice if you can get in close to the boosters location. It makes almost no sound when thrown, but has a very limited range. If they keep coming back to the same location you can leave them a little C4 gift and watch from a safe distance.

The Thumper is just another way of carrying 2 extra launchable grenades. Just remember to make sure you are far enough away to give the grenade time to arm, or else it won't explode and you will be stuck trying to reload. Once you unlock the RPG I think it should be used in place of the thumper. You can fire the RPG from as close as you want without worrying about firing a dud round. It's very easy to kill yourself with the RPG at close range, but it's a lot of fun. It's also a good long range explosive weapon, but can randomly veer off target when firing from a distance, so be ready to follow up with another RPG or grenade. The Javelin is also a very effective launcher, but you only get 1 shot and it takes a long time to lock onto targets. The advantage of the Javelin is that it will launch straight into the air and come down directly on top of your target. This can work very well when the boosters are hiding behind cover and cannot be shot directly. There are a few locations on Afghan, Sub Base and Karachi where I have used the Javelin to get a well protected booster.

The Tar-21 is one of my favorite assault rifles in the game because it has a good amount of ammo, high rate of fire, and enough power to work well without stopping power. It's also available very early in the rankings, but an AK-47 works just as well for those level 70's.

Anti Air
Primary: Tar-21 or AK-47 w/ Grenade Launcher
Secondary: Stinger
Equipment: Semtex or C4
Perk 1: Marathon
Perk 2: Cold Blooded Pro
Perk 3: Sitrep

It's pretty obvious when you are going to need this setup. My advice is to take down air support as soon as possible to delay the higher killstreaks. A chopper gunner can be taken down before it does any serious damage. If you are using the explosive class and a chopper gunner is called in, simply throw a semtex at your feet and re-spawn with your anti air class.

Cold blooded pro is a great perk for hiding from boosters. On levels like Underpass, Rundown, Afghan and even parts of Favela, you can lay prone in the grass near a suspected boosting spot and they can walk right by you. If you really want to remain unseen, try laying prone and rapidly pressing the "switch weapons" button over and over again. You may look stupid on your own screen, but it makes it very hard to distinguish you from dead bodies because you won't appear to be holding a weapon.

The other major advantage to using cold blooded pro is you can actually trick the boosters into thinking you are their boosting partner since your name doesn't appear over your head. This works well when the boosters themselves are using Cold Blooded Pro.

For those who have not yet unlocked Sitrep, or just don't want to dedicate a class slot to booster hunting, the "Overwatch" default class is a good start. It does not have Marathon equipped, but uses Sitrep and danger close w/ Semtex. This class uses the L86 LMG with a red dot and grip, a great gun for taking out multiple boosters at once without having to worry about reloading.

3. Common Boosting Locations


Now that you have identified the boosters, it's your job to find their hiding spots. If you used spectator mode to locate them, your job is easy, but if you don't notice until they start racking up the kills it can be rather difficult to find them in time.

Each map has a number of common locations that boosters typically like to frequent. Click each map for a larger view.

Afghan
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Estate
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Favela
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Highrise*
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Invasion
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Karachi
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Quarry
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Rundown
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Skidrow
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Sub-Base
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Terminal
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Underpass
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Wasteland
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*What isn't shown on this map are the scaffolding on either side of the level, the crane, as well as the rooftop, all areas that can be used for boosting. If a pair of guys manage to both get to the roof you are going to have a hell of a time getting them down, but making your way to the top of the crane can give you a clear view of them.

4. Killing the Boosters


Now that you found them, it's time to kill them. Take note of which one of the boosters is doing the killing because he is the one you need to kill. If they have a chopper gunner or AC130 out you can be sure that he will be hiding somewhere, but won't be able to defend himself. You can be sure that his partner will be standing guard.

The guy you are after will just be standing there waiting for his partner to spawn, so he is the easier target and you can just run in and knife or shoot him. But you want multi-kills timing becomes more important. What I like to do is wait a second or 2 after the re-spawn to give them just enough time to put out a new tactical insertion, but not enough time to be killed again. If you time it right and launch a grenade you can get the double kill plus destroy the TI.

If the TI is not destroyed you have 2 options. If you are trying to unlock Sitrep pro, this would be a good opportunity to tally up more equipment destruction. Or you can just wait for the re-spawn and kill him again. Either method accomplishes the same thing. Waiting for the re-spawn and knifing them is probably more fun and tends to piss them off more and is my preferred method especially after unlocking Sitrep Pro.

Sometimes the boosters are actually a little bit intelligent and will not stand close enough together to kill them both with a single grenade. You will find them standing in opposite corners of a room and shooting instead of knifing each other. Knowing their exact location is key and Sitrep can really help if you don't have a clean site-line. A couple of well placed grenades from a safe distance usually takes care of them.

The 2nd level of the house in Underpass is a common place that I have seen this strategy used. One guy will sit in the corner directly behind the stairs, the other will be diagonally across. A grenade through the window from ground level can usually get one of them, then run upstairs and quickly shoot the other. You could also access this room from the "shelf". The gas station on Rundown is another spot where the boosters will most likely be separated by some distance.

Once you manage to kill them both, they often return to the same spot, but there is a good chance that they will either leave the game or move to another location. Keep hunting them down. A smart pair of boosters will swap roles and start all over again if you screwed up their big killstreak.

5. Final Tips


Always be aware of the score. There is nothing I hate more than being in a match with boosters and not noticing until it's too late.

Give the boosters a little bit of time before killing them. This is especially true if you know their location from watching in spectator mode and get there early. There is no use in killing them before they have at least 6-7 kill under their belts. With a 30 kill score limit, it will make it impossible to get a 25 streak.

Use your mic. If you can't get to a booster in time or keep getting killed on your way to them, call them out. Someone else may be much closer and be willing to lend a helping hand in order to stop the boosters. Nobody likes to be nuked.

Find a booster hunting partner and pair up. Get into a party chat with a friend and go hunting together. It's always good to have a partner and one less person on the map trying to kill you.

The boosters will most likely give up after you kill them a few rounds in a row. If you really want to be a pain in the ass, follow them! Go to your recent friends list and wait for them to get into another match that you can join.

6. Booster Hunting Videos



Also check out PS3HouseMDPL on YouTube, he has a series of booster hunting vids.

I think that about sums it up. If anyone has anything to add or change please let me know.

Happy hunting!

Change history:
2/02/2010 - Updated all maps with new booster locations.
2/15/2010 - Added more detail to class setup, and spectator mode. Added small section for finding boosters.

This post has been edited by pberge: 19 April 2010 - 07:10 PM

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#2 User is offline   Major_Disaster 

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Posted 18 January 2010 - 09:20 PM

Will deffo =+rep this when i get home (work pc doesn't let me give rep for some reason).

Boosters should be taken out every game. The more times we make it impossible for them to pull that shitty stunt the less times they will do it.

I enjoy killing boosters because they bring nothing to the game apart from a cheat or an exploit. They need to be removed.

Even if i went and died more times than i killed in games, if the only kills i got were boosters i would be happy.

This guide is a must for anyone who wants to go Booster Busting. _O_
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#3 User is offline   The Leftfielder 

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Posted 18 January 2010 - 09:46 PM

View Postpberge, on 18 January 2010 - 03:07 PM, said:

Use your mic. If you can't get to a booster in time or keep getting killed on your way to them, call them out. Someone else may be much closer and be willing to lend a helping hand in order to stop the boosters. Nobody likes to be nuked.


I'm a booster-hunter too. I find it amazing that when you get on the mic in FFA and say "we got a booster bitch, let's get 'em", EVERYONE else is no longer your enemy. Strangers end up not shooting each other, so they can gang up on the booster, get him to back out of the room (like the useless coward he is), and then play a normal game.

The enemy of my enemy is my friend.
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#4 User is offline   pberge 

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Posted 19 January 2010 - 03:08 AM

Thanks guys. Any time you want to team up to hunt boosters look for me in FFA on XBOX. I have been finding them in just about every match I join and even wound up in a match with 2 sets of boosters. I found a few new hiding spots tonight as well. I'll have to to update my maps as I discover new spots.
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#5 User is offline   sjhart14 

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Posted 19 January 2010 - 06:06 AM

Wow, this is one of the best guides I've seen so far! Great job on the maps, and thanks for the help, those boosters are so annoying!
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#6 User is offline   pberge 

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Posted 19 January 2010 - 02:11 PM

View Postsjhart14, on 19 January 2010 - 01:06 AM, said:

Wow, this is one of the best guides I've seen so far! Great job on the maps, and thanks for the help, those boosters are so annoying!


Thanks, I appreciate the feedback!

In honor of my booster hunting campaign I have changed my title and emblem to something more fitting.

I also decided to create the No Nuke For You [NNFY] clan tag.
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#7 User is offline   OSUBuckeye292 

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Posted 19 January 2010 - 05:23 PM

Just joining this site, this was the first forum post i looked at because I enjoy nuke booster hunting as well. This forum topic really showed me that this site has some promising topics and information. Thank you very much for sharing with us. NNFY will become a feared clan tag for all nuke boosters by the time im done with them :D
I understand you can give rep for great posts but im not sure how to do that, so as soon as i figure it out I will be sure to do so!
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#8 User is offline   EoGs 

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Posted 19 January 2010 - 06:07 PM

Nice guide man. I spent like two hours just hunting boosters in ground war once, it's mad fun. Looks like i gotta start playing FFA when i want to kill some nuclear douche bags.
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#9 User is offline   pberge 

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Posted 20 January 2010 - 03:15 PM

Thanks guys. Yes, FFA is just full of boosters these days. I ran into a clan of 4 working together last night and shut them down 3 matches in a row.

If anyone has anything to add to the guide let me know and I'll try to update it. New booster locations for the maps are always welcome.
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#10 User is offline   Major_Disaster 

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Posted 20 January 2010 - 03:44 PM

Found a couple last night on Wasteland. They were hiding in the bush beside the church, both using TI. Sitrep gave that away and the noobtube ended their run.

About 1 minute later, same pair, in the longer house with 2 entrances. Once again, sit rep gave away their TI, creep in the door, noob tubed them again. One of them quit the game the other got pretty wasted trying to play normally.

I went back to work (as i was on lunch break) very happy. I have even printed off the maps to keep close so i can run to the spots indicated if i see boosters working their TI crap.

Once again, big thanks to the OP (wish i could give more rep than just 1 !!) _O_
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#11 User is offline   alex_dlc 

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Posted 20 January 2010 - 04:13 PM

my favorite method: C4

but it must be used right before they get 25 kills, for example at 21 or 22.
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#12 User is offline   gino pietermaai 

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Posted 20 January 2010 - 04:14 PM

i just +1'd this, go report this so that it can be in the guides
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#13 User is offline   Woodsy468 

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Posted 20 January 2010 - 05:16 PM

Great post and great guide. I hated boosters at first and would just leave the game, but now I get a kick out of hunting them down and ruining their fun as well. Usually if they know they're being hunted the will tuck tail and leave the game eventually. I hate when I'm after em and keep getting killed by non-boosters in the process. Especially when I'm close to em. I need to remember to mic up and tell the group there're boosters among us and hunt'em down. Fun stuff! +1
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#14 User is offline   Jad 

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Posted 20 January 2010 - 05:37 PM

+1 :)

Boosters do my head in, hunting them down and then killing them when they're on 24 kills makes me smile hehe ;)
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#15 User is offline   Jayson Voorhees 

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Posted 20 January 2010 - 05:39 PM

Very nice. I like how you guys are doing something for the community to save the FFA game mode, instead of bitching and complaining and just leaving.
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#16 User is offline   pberge 

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Posted 20 January 2010 - 08:44 PM

View PostJad, on 20 January 2010 - 12:37 PM, said:

+1 :)

Boosters do my head in, hunting them down and then killing them when they're on 24 kills makes me smile hehe ;)


Just be careful, they may be using Hardline! Much safer to kill them a little sooner.


Thanks for all the +reps and helping me get this into the guide section. :)
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#17 User is offline   DivineIntervention 

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Posted 20 January 2010 - 09:03 PM

Great guide lol, i only play FFA nowadays just to Anti-Boost, i gathered a nice clan of 4+ people that are on constantly playing FFA searching for nuke boosters.

Occasional Set-Up:

AR w/Pro Pipe
Any Secondary
Marathon
Cold-Blooded
SitRep

Note: All Pro.
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#18 User is offline   exever 

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Posted 21 January 2010 - 01:55 AM

if we played a real game, not a bugged piece of shit that encourages exploiting and glitching, this guide neednt to exist and you could save yourself a lot of time
dont get offended, its a nice guide tho

This post has been edited by exever: 22 January 2010 - 08:07 AM

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#19 User is offline   blue atlas 

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Posted 23 January 2010 - 05:07 AM

I would also like to point out in case someone hasn't already that there is a pre-made class with Sit-Rep pro as 3rd perk. So there's really no reason not to join the nuke booster hunt even if you just prestiged.
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#20 User is offline   BlueRanger 

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Posted 24 January 2010 - 06:38 PM

May I add another spot?
Its not famous but on Underpass, if you play domination, there is a building that you can snipe from.
If you jump to the other building from the ledge, you can get into a building.
Potential spot ;)
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#21 User is offline   Kastro187420 

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Posted 24 January 2010 - 07:10 PM

Just a little tip for Highrise. If 2 people manage to get onto the Rooftop of the C Building, there is a simple way to take them out. Go out on the Crane that is on the side of the level, and climb up the side to the top of it, and you'll have a perfect view of the rooftop, including any Tactical Insertions that are up there.

I was about to post my own anti-booster guide (which is just about as long as yours), but noticed you had this one up, so I'll hold off, unless guides on the same subject are allowed. Great work though, I'm glad to see I'm not the only one working towards stopping them.
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#22 User is offline   warthog_king 

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Posted 25 January 2010 - 03:12 AM

I got nuked twice today and here I was thinking that the other guy must be extremely good or very lucky. :? I'll be on the lookout to see if that starts to happen in another FFA game. Bastards.
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#23 User is offline   pberge 

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Posted 25 January 2010 - 03:44 AM

View Postblue atlas, on 23 January 2010 - 12:07 AM, said:

I would also like to point out in case someone hasn't already that there is a pre-made class with Sit-Rep pro as 3rd perk. So there's really no reason not to join the nuke booster hunt even if you just prestiged.

Very good tip, thanks!

View PostxBlueRanger420x, on 24 January 2010 - 01:38 PM, said:

May I add another spot?
Its not famous but on Underpass, if you play domination, there is a building that you can snipe from.
If you jump to the other building from the ledge, you can get into a building.
Potential spot ;)


Please add as many spots as you can. I will periodically update my maps with any new locations that get posted here.

View PostKastro187420, on 24 January 2010 - 02:10 PM, said:

Just a little tip for Highrise. If 2 people manage to get onto the Rooftop of the C Building, there is a simple way to take them out. Go out on the Crane that is on the side of the level, and climb up the side to the top of it, and you'll have a perfect view of the rooftop, including any Tactical Insertions that are up there.

I was about to post my own anti-booster guide (which is just about as long as yours), but noticed you had this one up, so I'll hold off, unless guides on the same subject are allowed. Great work though, I'm glad to see I'm not the only one working towards stopping them.


Thanks for the highrise tip.

I would love to see what information you have in your guide. The more people know about boosters, the more difficult it will be for them to get away with it. They are getting more and more common and it's getting hard to find a straight game in FFA.
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#24 User is offline   liTurtle'sLRRS 

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Posted 26 January 2010 - 08:30 PM

Ok guys this is my first post even though i've been on the site -MW24/7- since before the MW2 release date.. Peeping at any media i could., (i especially liked the multiplayer map layouts :Y )
I've a short and true story about some unfortunate nuke boosters that i was matched with in free-for-all earlier today.. when i joined the game, on wasteland, it had been in session for like 7-10 minutes and some guy was reigning death with his chopper gunner..

I had just switched on my box and was signed into my second account which i use to warm up on. It's rank is currently 29 -Sergeant Major II-.

I get a couple of kills then get killed by the Chopper Guns then go kill for kill once before the guy gets a completely "Special" -meaning retarded game winning kill-cam.. His mate puts down his tactical insertion and then., stab the tactical knife used alongside i don't remember which handgun.

Blood explodes form the guys face and we're put in the lobby watching the intermission/countdown screen loading Sub-Base.

I have a look through my classes.. No SitRep yet that's a shame and this is a big map i'll only find them once or twice.

Time to start playing.. I choose Intervention FMJ -standard finish.- with SPAS-12, Frag Grenade, Stun Grenade x2. With perks; Sleight of Hand Pro (reload animation time halved and faster ADS -Aim Down Sight-), Stopping Power Pro and Ninja -I like my footsteps muffled because i use toslink cable with Astro Mixamp to get 5.1 surround sound through pc cup headphones w/mic on xbox 360 and i can second guess exactly where pple are when they're within earshot*..- so naturally i like not to be heard by people when i'm approaching locations which may attract allot of traffic.

I spawn down an alley way between Bravo and Charlie -if it were domination- (memory jog i'm talking 'bout Sub-Base) turn 900 to my right towards where i know their are spawns. Walk on a few paces and get "First Blood" with a one hit kill on a small (because he's a way off) dark coloured moving target who has yet to have eyes on me.. i keep to the periphery of the map and rack kills up, kills 2 & 3 are quick scope one hit kills.
Kill 4 a beautiful randomly cooked grenade i posted through a doorway to outside the building between Bravo and Alpha. Allot of people gravitate towards the second floor of this building. It's the one where there's a window overlooking the stairs and you could jump out of the windows to the front or the back of the room or run out onto the roof.
I get rushed in the above described room but i'm watching the stairs so quickscope for number 5 hooray! =O= I get 6 with the preadator missile.. and by then 5 rushes me again in that same room and turns himself into a s7a7is7ic lol.!
Harriers bring in a couple of kills.. and i have maneuvered myself along the rooftop with the helipad structure above you to outside the second floor entrance to the hangar that's in the south-east corner of the map, their are spawns behind the building i can overlook and from here and i also have a good line if sight into the hangar/building where the point Charlie is housed, the buildings with the catwalks on the other side of point Bravo from me, point Bravo itself and a few of the entrances/exits to this 'court-yard' middle part to the map and you can see right into the south-west corner of the map from here.

From here i get a couple of good scoped kills from distance before darting into the up-stairs warehouse room checking the corners.. go prone.. Choppa Gunnin' Fun begins. In my minds eye i'm aware that this wonderful reward is exactly that 'a reward' earned by me for making good decisions and a imo a damn good play. HOW DO YOU LIKE THAT MR BOOSTER(S)?

I get a few -maybe four or five- easy ass kills with my reward before the reward runs out or is shot down -my memory of which fails me now.. i was pumping a ton of adrenaline at the time psyched from my killstreak and determined to beat these exploiting and in my opinion cheating scumbags.-

I exit the warehouse on the tank side get a kill and am promptly killed but who gives a shit? Spawned on the west side of the map and heard gunfire coming from the very north-west point to the map.. Gotcha bitches! I proceed checking corners as i go.. i hear the gunfire again and and the sound of someone's death-cry., as i get really close i can hear the striking up of the tactical insertion the dieing guy keeps putting out.
I round the final corner, same class as before, Quick-scope BOOM, Quick-scope BOOM! The guy who is on the killstreak gets taken down second and has time to turn and see me but i guess he's a "not-good" kid.! I smoked him anyway. After this i kill them both again a bunch of times with quick-scopes as i maneuver about this corner of the map which they keep rushing back to so they can attempt to get their "pay-back" needless to say they get humiliated..

I thought that they'd give up but they changed locations and i start doing a lap of the map to try and stamp this nonsense out.. oh and i kill everything getting between me and me finding these cheating bitches again..
I don't find them again but pip him to the post getting match winning killcam, :P my 30th of the game with the intervention a mid-long range shot on an unfortunate who is running away from me i line my shot up aiming over his shoulder nearest to me trapping him so that he is running towards my line of fire... I scope and as the sight pops up on my screen i glimpse the back of his head in my cross-hairs pull my trigger..

I know i've done a good job HEADSHOT! Their's a Match Winning Kill-Cam you could be proud of..

I got such a rush, i'd won the race to 30 kills against someone who was just spawn killing his mate in the same spot over and over again. That kid should feel pretty embarrassed or ashamed.. but these pple are usually too screwed up in the head to even acknowledge that what they're doing detracts from other peoples game experience. Or just think they somehow have a right to, without skill or exertion gain a false and glorified leaderboards score which you can be damn sure they'll then show off about.

Leaderboards must be so messed up by now.. the booster in this game went 29 and 1 but was crap at the game. I went like 30 and 5, i'm nbk when i'm in the zone. But this kid statistically did better than me in the game and those kills and death he got will forever be in his accounts leaderboard scores. My kills and deaths will also be on my leaderboard forever. It is totally possible for kids to go 30 and 0 legit or even 29 and 1 but i doubt this kid can do it! He will delude himself so he thinks he's good and has earned his k/d ratio. His friends will think he's good because of it. But when he comes up against someone who's actually played the game instead of boosting he'll most likely get embarrassed time after time.

Anyway next game comes up and it's going to be on terminal one of my fav' maps and one that you can get from one side of the map to the other in hardly any time at all -that's if you don't get minced by another player-. I tried talking to the boosters who had mics plugged in but no surprises they're in private chat.

They must have thought that it was unlikely i'd do so well again because they stayed for round 2 'Dickheads'.

Round 2, Ding ding. Silenced SCAR-H, SPAS-12, Semtex, Stun Grenade x2. With perks same as before.. Stopping Power, Slight Of Hand, Ninja.
Before my first death i go +8 netting harriers and predator missile then out of ammo for my SCAR get gunned down by a guy i got to last stand who got me whilst i was trying to get within SPAS range of him.
Spawned at the bottom of the escalators,went up them and when nearing the planters by Burger Town hear some shots coming from in the back.
The first time i enter through the doorway to the back i turn right.. -i know they'll be crouched opposite each other either side of this only entrance/exit to the back of Burger Town.- He's downed -the first guy- but i'm raked in the back by bullets before i can turn around and get the 2nd guy. Next time i just throw semtex onto the outside of those shutters which block your view into the back.. "Payback", Yes!

I rape the first guy again as he tries to get back to Burger Town from his spawn. And duke it out with the booster a couple more times before they both leave the game., presumably to find pastures new. Know what i'm saying?
I could have followed them sure but i was happy to say,
'So long suckers.!' and satisfied in the knowledge that no boosting will be going on in my games. Ohno.! Not on my watch!

It's true that these kids are sometimes dumb enough to go back to the same spot they've been 'caught out' in.

It's also true that when i was as i put 'duke-ing it out' with them they were never able to kill me. They got me once! I doubt they's place top three in any FFA match if they decided they'd pay legit.

After they'd left i finished the match the victor with 30-6 nb i guess..


Well if you've read this far thank-you for sharing my experience and reply to me stating your experiences do you have any similar stories? Perhaps you're a booster who thinks they are good enough to do that good legit? I'd love to hear from you? 'Cos despite all the leaderboard scores that say otherwise know-one can consistently average 29 and 1 it takes skill/timing and luck to get a 29+ killstreak.

*-incidentally and i know this is off topic but.., anyone know or care to speculate on what distance earshot is within mw2s physics? not guns but player movement -footsteps/rustling-
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#25 User is offline   pberge 

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Posted 27 January 2010 - 03:17 PM

Thanks for sharing liTurtle'sLRRS. Welcome to the world of hunting boosters.

The distance you can hear players moving depends on a lot of things. I would estimate that on a quiet level with no air support flying around, you can hear someone running from roughly 30 feet away. If they not sprinting the distance is much closer, and it depends on the surface they are running on. Wasteland has a very loud wet ground sound when someone is running, metal stairs and walkways make much more noise than most other surfaces. The snow levels also have a very different sound.

A lot of this also depends on your audio system. A good pair of headphones or surround sound setup will allow you to hear much easier than someone using a TV speaker. Then there is Sitrep pro which will make the enemies footsteps much easier to hear. And of course ninja which will make it impossible to hear them.

The sound of someone re-spawning through a tactical insertion can be hear from quite a long distance away. You can also hear the sounds of people calling in a UAV or other air support, picking up ammo using scavenger, etc... It would be hard to estimate these distances.
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#26 Guest_NSCR2020_*

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Posted 27 January 2010 - 03:48 PM

View Postpberge, on 27 January 2010 - 03:17 PM, said:

Thanks for sharing liTurtle'sLRRS. Welcome to the world of hunting boosters.

The distance you can hear players moving depends on a lot of things. I would estimate that on a quiet level with no air support flying around, you can hear someone running from roughly 30 feet away. If they not sprinting the distance is much closer, and it depends on the surface they are running on. Wasteland has a very loud wet ground sound when someone is running, metal stairs and walkways make much more noise than most other surfaces. The snow levels also have a very different sound.

A lot of this also depends on your audio system. A good pair of headphones or surround sound setup will allow you to hear much easier than someone using a TV speaker. Then there is Sitrep pro which will make the enemies footsteps much easier to hear. And of course ninja which will make it impossible to hear them.

The sound of someone re-spawning through a tactical insertion can be hear from quite a long distance away. You can also hear the sounds of people calling in a UAV or other air support, picking up ammo using scavenger, etc... It would be hard to estimate these distances.

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#27 Guest_nscr2020_*

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Posted 27 January 2010 - 03:58 PM

I'll admit that I was a booster a couple prestiges ago.....got boring really fast. Now I love nothing more than to chase them down myself. Because I used to be so good at it I know where they are all hiding. I love killing them but leaving their tac in place and wait for them to respawn just to swipe them in the gut with my knife!! I had the funniest experience the other day....I was playing FFA on Skidrow and heard one guy talking to someone else but not hearing a response..."ok, I'm coming around the corner now....dont shoot me." What an idiot.... he never muted me! I listened in on his conversation. I new exactly where they were everytime. They got pissed at me and left after I found their 3rd hiding spot! Some people are just so STUPID! Another fun thing to do is when you see 2 boosters on the scoreboard....one w/ hi kills and low deaths and another with the opposite.....send the both messages saying that they have been reported to PSN for cheating! Usually they leave the room pretty damn fast!
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#28 User is offline   BucNazty 

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Posted 28 January 2010 - 07:37 AM

I just foiled my first nuke booster! We were playing Domination on Rundown and I noticed my teammate all alone in some corner of the map. I thought he was just a gay camper at first, so I went over to smack him. I found him at a gas station around C that's so low traffic I never even knew it was there. As I got closer I noticed my radar going fuzzy from someone with Scrambler, which just seems stupid for boosting. Not only is it a tip off that you're in the area, but if you're friend is on the other team he can't even look at the mini-map to know that I'm coming. Anyways, when I saw the T.I. I realized what was up. I couldn't kill the booster because he was my teammate so I killed his friend, destroyed the tac (didn't want to chance that the booster would beat me to the next kill), and then started firing my G18 constantly to attract some attention. He called me some names and tried to separate himself from me, so I followed him around and kept burst firing until someone finally killed us. We got our asses kicked in the game, but hearing him scream and rage when he died was way sweeter than any victory!

If you see one of your allies trying to boost in a team game without friendly fire, don't think you're helpless. Kill their friend before he can lay down another TI, then just make a racket. Stay tight with the booster. His friend will try to kill you when he comes back but will have to be very careful about not hitting his buddy by mistake. Try to lay a tac insert pretty close to their spot in case you die. Sometimes it's murder getting back there.

Forgot to add that I don't have a mic, so firing into the air was my only means of getting anyone's attention. I was the only one besides the boosters themselves who had any idea what almost happened.

This post has been edited by BucNazty: 30 January 2010 - 12:44 AM

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#29 Guest_Hi I'm Greg_*

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Posted 29 January 2010 - 11:32 PM

Hey, new booster location.

On Quarry, just to the right of the big tank (well actually slightly down and right) you'll see a bunch of white blocks, these can be climbed and hidden on. There weirdly enough seems to be what looks like camping gear up there, lol.

Hope you get where I mean.
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#30 Guest_rinkrat_*

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Posted 30 January 2010 - 06:05 AM

After reafing up on boosters the other day I noticed some guy with 30 kills and another with the samd clan tag with 30 deaths. On the next game I used the 3rd person mode and flipped around till I found Crosby87 and sure enough he was having a rendesvous with another player and laying down a tactical flare as I watched. I alerted the rest of the group since these two were in their own chat and couldn't hear us.

The next game was in Favela and they were at the very top of the map on the left side doing their thing and everyone else in the game went to the spot and retaliated then we all sent them voice messages telling them not to cheat. It was cool to have the whole game vs two creeps.
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#31 User is offline   ppaco 

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Posted 31 January 2010 - 06:57 AM

View Postrinkrat, on 30 January 2010 - 01:05 AM, said:

After reafing up on boosters the other day I noticed some guy with 30 kills and another with the samd clan tag with 30 deaths. On the next game I used the 3rd person mode and flipped around till I found Crosby87 and sure enough he was having a rendesvous with another player and laying down a tactical flare as I watched. I alerted the rest of the group since these two were in their own chat and couldn't hear us.

The next game was in Favela and they were at the very top of the map on the left side doing their thing and everyone else in the game went to the spot and retaliated then we all sent them voice messages telling them not to cheat. It was cool to have the whole game vs two creeps.


Wow a guest posted! Welcome please register and ya these boosters suck.
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#32 User is offline   Ov3rsoul 

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Posted 01 February 2010 - 03:26 PM

maybe someone would like to hunt on Ps3 Ya?
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#33 User is offline   pberge 

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Posted 01 February 2010 - 03:39 PM

Thanks for the new locations. I found a few more myself that need to be added to the maps.

The most annoying one that I have seen used a lot lately is on Afghan - Far west of the map. There is a small ledge off the side of the cliff that has become a popular spot. Impossible to see unless you are right on top of them, and very easy to defend if they have more than 2 people. I was actually nuked on Afghan over the weekend by a group using this spot. :X

I'll try to get the maps updated some time this week.
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#34 User is offline   x uH Boo 

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Posted 02 February 2010 - 03:26 AM

Talking about boosters, don't you just love it when you spoil a nuke for someone when they are boosting for it. It feels great :/
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#35 User is offline   pberge 

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Posted 02 February 2010 - 03:22 PM

I found another group of boosters on Estate last night and they lead me to a few new spots. I have seen boosters under the boathouse, but these guys were in the boat. Next they went to the "back woods" area. The normal spot is behind the wood pile, but they jumped on top of the roof of the little shed. Not very good spots if you ask me, but something I had never seen before.

All maps have been updated on my computer, but I'm having some trouble uploading files today. I will get everything updated tonight. Keep the new locations coming.
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#36 User is offline   zeramoth 

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Posted 02 February 2010 - 03:24 PM

I'am only playing FFA just to find booster...I never find any:(
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#37 User is offline   pberge 

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Posted 02 February 2010 - 03:32 PM

View Postzeramoth, on 02 February 2010 - 10:24 AM, said:

I'am only playing FFA just to find booster...I never find any:(


Some days I can't find any boosters, other times I can't find a legit match. If you are really determined to find them, just keep switching lobbies until you find suspicious looking names. This is usually 2-4 people with the same clan tag, usually with a fairly high prestige level. Many of the boosters have the rotating nuke emblem, but I'm finding more and more of them that like the EMP emblem. It usually only takes me 4-5 lobbies to run into some potential boosters. Get into a game with them and spectate. If they are not boosting, you can just wait until the game kicks you for inactivity. I think this way does not count as a loss, but someone correct me if I am wrong.
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#38 User is offline   fixxxer 

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Posted 02 February 2010 - 03:46 PM

Nice work dude!
+1000 to you sir.
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#39 User is offline   pberge 

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Posted 03 February 2010 - 12:41 AM

View Postfixxxer, on 02 February 2010 - 10:46 AM, said:

Nice work dude!
+1000 to you sir.


Thanks!

Ok, all of the maps have been updated. You will probably have to refresh the page to see the changes.
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#40 User is offline   FAC3R0LL3R 

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Posted 04 February 2010 - 12:32 AM

You know a game is broken when you have an anti-boosting class.

This post has been edited by FAC3R0LL3R: 04 February 2010 - 12:32 AM

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#41 User is offline   Brigadier Zero 

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Posted 04 February 2010 - 10:14 PM

Was this copied and pasted?
http://developstrong...odern-warfare-2

Oh wait nvm...this is your work. NICE!!!!! Thanks for the awesome guide.

This post has been edited by Brigadier Zero: 04 February 2010 - 10:20 PM

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#42 User is offline   Simba 

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Posted 05 February 2010 - 11:19 AM

I am not sure if this was copied and pasted, I will leave it open anyway, still a great guide.
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#43 User is offline   pberge 

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Posted 05 February 2010 - 01:46 PM

View PostSimbaDoozle, on 05 February 2010 - 06:19 AM, said:

I am not sure if this was copied and pasted, I will leave it open anyway, still a great guide.


It was copied and pasted. I wrote it, copied it to MY BLOG and pasted it. ;)
Notice the link to the developstronger.com site in my signature.
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#44 User is offline   ☆Scorp☆ 

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Posted 06 February 2010 - 05:21 PM

Y*** R***

This post has been edited by Scorp: 06 February 2010 - 10:18 PM

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#45 Guest_Raven21061_*

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Posted 06 February 2010 - 08:55 PM

Had a fun one last night. Had a group of kids openly talking about in party, but one with them was openly talking about nuke boosting. Watched to see where they were headed then went after them. I let them get to about 20 then took out the booster and sat in his spot. The guy that was getting killed dropped his tact. insert 5 more times and let me kill him before he figured out his friend was gone. Chased them around for 5 rounds until they sent me some fan mail and left the game.
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#46 User is offline   pberge 

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Posted 08 February 2010 - 02:24 AM

View PostRaven21061, on 06 February 2010 - 03:55 PM, said:

Had a fun one last night. Had a group of kids openly talking about in party, but one with them was openly talking about nuke boosting. Watched to see where they were headed then went after them. I let them get to about 20 then took out the booster and sat in his spot. The guy that was getting killed dropped his tact. insert 5 more times and let me kill him before he figured out his friend was gone. Chased them around for 5 rounds until they sent me some fan mail and left the game.


That is awesome! I'm going to have to try that one time.
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#47 User is offline   USMCSims 

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Posted 08 February 2010 - 05:03 AM

I found that my booster hunting class is great overall in FFA. About every 3 lobbies I find boosters, but in-between I do great. Oh by the way, the people who nuke boost most likely don't have the emblem.

Primary: UMP w/silencer
Secondary: RPG-7

C4 and Smoke

Perk 1: Marathon
Perk 2: Hardline
Perk 3: Sit-rep

For killstreaks I go UAV, Pred, Harrier (The Pred and Harrier I use to destroy other's killstreaks)
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#48 User is offline   pberge 

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Posted 08 February 2010 - 02:04 PM

View PostUSMCSims, on 08 February 2010 - 12:03 AM, said:

I found that my booster hunting class is great overall in FFA. About every 3 lobbies I find boosters, but in-between I do great. Oh by the way, the people who nuke boost most likely don't have the emblem.

Primary: UMP w/silencer
Secondary: RPG-7

C4 and Smoke

Perk 1: Marathon
Perk 2: Hardline
Perk 3: Sit-rep

For killstreaks I go UAV, Pred, Harrier (The Pred and Harrier I use to destroy other's killstreaks)


Looks like a good all around class that works well for booster hunting. I started using the RPG as a secondary for my explosive booster hunting class because I'm tired of firing grenades from too close and having them not explode. Substitute danger close for Hardline and they really do some damage. With the pro version your predator and harrier will also pack and extra punch.

I do find that a lot of boosters use the nuke or EMP emblem. After all, they worked really hard for it, and like to show it off. Some of them may stop boosting after "earning" the emblem, but a lot of them continue boosting. Whether it's to help their friends earn nukes, rank up, do headshots, or because they just plain suck at the game because they can't hit a moving target that's more than 3 feet away from them. So, it may not be a perfect indicator of a booster, but definitely raises a red flag for me.
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#49 User is offline   mlbkid10 

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Posted 08 February 2010 - 07:57 PM

Seems like ur guide is reverse boosting, its stopping them but if u can use it to continually get lost of multikills, then it can be veery valuable...gonna have to start playing more FFA to get sitrep pro. awesome guide keep em coming. _O_
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#50 User is offline   xHoFxDEVILdog 

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Posted 08 February 2010 - 08:11 PM

this is a good guide. NOT only for FFA but all game modes.

I always watch the score, looking for them, and try to kill them all. When i don't have a full team with me, it always seams that our sixth person is helping the enemy. god i had that.

One thing to add, this also kinda works for CP Glitchers. Esp with EAD, when 1 or 2 will guard the one doing it. If you know the maps well, you will know the 2 or 3 spots they like to go, and just hunt them down, but that does take more than one person.
when playing HQ, it helps to have 2 man team looking for the booster, and at least 4 others going for the CAP. this allows us to win about 2.09 percent of the time (ok, that's my Win Ratio)

Thanks again, GL
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